Language German (and English possible)
Duration The play has no beginning or end. The audience is moving around freely. In order to get into the game, it is best to visit the Game Parlour in the Festival Centre starting from the 13th of May.
The Game Parlour is a way of thinking. Its approach derives from the idea that games are a fundamental part of human action and one of the most egalitarian practices when it comes to human interaction, as everybody meets under the same set of rules. Games can open up spaces free of consequences, thereby empowering people to test ways of acting within the game’s boundaries. In a time where the interrelations in the world are seemingly getting more and more confusing and being presented as too complex to get a hold of, games are a tool to stay accustomed to making thoughtful predictions and acting upon one’s intuition.
By and with Torben Spieker (administrator of systems), Sarah Klöfer (expert for magic worlds and board game historian), Miko Hucko (reality programmer), Kathia von Roth (expert for relations and temporary utopian zones) – Order of names generated by dice